Play: click Run game above, or download the offline edition below. Develop: get the MIT source on GitHub.

Watch how I built TacticMesh · Share packs and talk about the game

Bring your teams. Watch the match.

TacticMesh is an open-source football simulator by Wert Qas. Try the fictional starter teams, set lineups and formations, then watch a match or run a knockout cup. Explore the report and export the results locally.

Bring compatible team data, crests and portraits of your own. Create → Validate → Preview → Import: the in-game Create with AI helper provides a prompt and downloadable contract kit for your own assistant. TacticMesh makes no paid AI call and does not require a project account or YouTube subscription.

Made a pack? Publish its download on your own itch.io page and share the page link in the TacticMesh discussion board. Imports stay local; they do not automatically publish anything. Share only content you may redistribute.

This release is part of the Wert Qas 10-subscriber special. Thank you to the first ten subscribers and everyone following the builds. Follow Wert Qas on YouTube.

The MIT source can be a starting point for another simulator, a direct-control football game or a management project. Those are projects you could build, not extra modes included here.

Getting started

Launch the game, try the included matchup, or use Teams to check and preview a JSON/ZIP before importing. Choose a match or a 4-, 8- or 16-team cup. Export a full backup before clearing storage or closing an in-memory session. For offline play, download the offline edition, extract it if zipped, and open the HTML in a modern desktop browser.

Current release

RC1 is an early simulation sandbox. Football balance remains unresolved: its six-match screen recorded 30 goals/222 shots/562 minutes. Results are not reliable real-fixture predictions. Referee contact, formation-lab ball placement and the later sterile-possession diagnostic are absent in this selected engine. Physical phones/Safari and 10,000-full-match stability have not been tested. Local browser and layout checks do not certify the actual itch-hosted build.

Developed with AI-assisted coding. Starter teams and procedural assets are original fictional content; user packs retain their own provenance and licenses.

The match view has a contrasted ball and player appearance details. Theatre gives the pitch more room while keeping match controls; select a player to inspect their portrait and current match figures. Fullscreen uses the browser’s permission-controlled view, with Theatre available if it is denied or unsupported. These are presentation features, not changed football physics.

Launch cover and social-preview images are generated promotional compositions based on an actual screenshot and the existing logo. The separate gameplay screenshots show the unmodified runtime UI.

Published 10 hours ago
StatusIn development
PlatformsHTML5
AuthorWert Qas
GenreSimulation, Sports
Average sessionA few seconds
LanguagesEnglish
LinksGitHub
AI DisclosureAI Assisted, Code, Graphics

Download

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tacticmesh-offline.html 1.6 MB
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tacticmesh-source.zip 22 MB
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tacticmesh-agent-kit.zip 133 kB
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tacticmesh-pack-starters.zip 677 kB
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SHA256SUMS 454 bytes